Team Ico (name often stylized as Team ICO) is a video game development team for Sony Computer Entertainment, led by Fumito Ueda. They are currently a part of SCE Japan Studio's Product Development Department #1. Since their founding in 1997, they have only released three games - Ico, Shadow of the Colossus, and The Last Guardian - but they have gained an increasing amount of attention and respect with each passing year.
Their games are characterized by a very small but endearing and memorable cast, minimalist but strong storytelling, atmospheric use of bloom and HDR lighting, a soundtrack that plays only during cutscenes or battles, fictional spoken languages, a distinct art style, and strong animation.
Games developed
Ico, a young boy born with a pair of horns, is sent by his people into a remote fortress to starve within a cold tomb. When fate intervenes and Ico breaks free of his prison, he soon finds a young girl with the power to open the castle's many gates. The two must work together against not only the crumbling castle's puzzles and traps, but also the wrath of its minions and monarch. | |
Read more about: Ico, Yorda, and the Queen • The castle and its minions • Yorda's language and abilities • The game's soundtrack and novelization
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In a lonely, barren land at the ends of the earth, a wanderer travels on horseback to an immense shrine in the hopes of resurrecting a young woman. Dormin, a booming voice residing in the Shrine's great hall, strikes a deal with him: slay the sixteen colossi that reside in the lands, and the woman will live again. Though he is being pursued and is warned that his actions may come at a great price, the wanderer is determined to uphold his end of the dark bargain. | |
Read more about: Wander, Agro, Mono, and Dormin • The colossi • The Lands and landmarks • The soundtrack • The game's marketing campaign
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In the midst of an extensive ruin, a boy finds an unlikely ally in a giant griffin-like creature called Trico. The two will face many obstacles on their journey, both in the environment itself and in several mysterious knights who stand in their way. | |
List of members
What follows is a list of all known members of Team Ico, listed in alphabetical order. Please note that the complete credits for The Last Guardian are not yet known and may change as the game nears release and more information is revealed.
Name | Worked on | Description | ||
---|---|---|---|---|
Ico | SotC | TLG | ||
Ahira Sato | Yes | Yes | No | Supervisor |
Akinori Maeda | No | No | Yes | Program Manager |
Arata Nakajima | No | No | Yes | Motion Programmer |
Atsuhi Morioka | Yes | No | No | Background Artist |
Atsuhiko Terada | No | Yes | Yes | Field Design (SotC), Technical Artist (TLG) |
Atsuko Fukuyama | Yes | Yes | No | Character Animator |
Chihiro Kanno | No | No | Yes | Game Designer |
Chika Fukui | Yes | No | No | Character Designer |
Chikara Ueno | Yes | No | No | Background Artist |
Daisuke Uchikawa | No | Yes | Yes | Character Animator |
Felicien Nozieres | No | No | Yes | Environment Artist |
Fumiaki Hara | Yes | No | No | System Programmer |
Fumito Ueda | Yes | Yes | Yes | Director, lead game/character designer and animator |
Fumiya Takeno | Yes | Yes | No | Supervisor |
Haijime Sugiyama | Yes | Yes | Yes | Lead Programmer |
Hidehisa Harada | No | No | Yes | Motion Programmer |
Hironobu Nakano | No | Yes | Yes | Effects Artist |
Hitoshi Ishikawa | No | No | Yes | Physics Programmer |
Hitoshi Niwa | No | Yes | Yes | Character Artist |
Jinji Horagai | Yes | Yes | No | System Programmer, Yorda AI Programmer |
Jun Tsubuku | No | Yes | No | Field Collision |
Junichi Hosono | Yes | Yes | Yes | Planning & Game Script |
Kaihei Hayano | Yes | No | No | Background Artist |
Katsuhiko Abe | Yes | Yes | No | Background Artist, Field Designer |
Kayoko Sato | No | Yes | No | Field Designer |
Kazuhiro Numata | Yes | Yes | No | Background Artist, Character Designer, Field Designer |
Kazutomo Sasaki | No | Yes | No | Animal System Programmer |
Kei Kuwabara | Yes | No | No | Planner (designer of Yorda's language) |
Keiichi Kitahara | Yes | No | No | Sound Effects |
Keiichiro Ishihara | No | No | Yes | AI Programmer |
Keita Usami | No | No | Yes | Animator |
Kenji Kaido | Yes | Yes | No | Line Producer, Project Manager |
Kibi Wakisaka | No | Yes | No | Field Designer |
Koichiro Wada | No | No | Yes | Environment Artist |
Koji Hasegawa | No | Yes | No | Field Designer |
Makoto Izawa | No | No | Yes | Visual Programmer |
Makoto Yamaguchi | No | Yes | No | Planning & Sound Testing |
Masaaki Kaneko | Yes | No | No | Sound Effects Designer |
Masanobu Tanaka | No | Yes | Yes | Character and Technical Animator |
Masanori Kajita | No | Yes | No | Field Designer |
Masashi Kudo | No | Yes | Yes | Planning & Game Script |
Masatsuka Saeki | Yes | Yes | No | Supervisor |
Mikiko Takeda | Yes | No | No | Background Artist |
Mitsuhiro Shimooki | Yes | Yes | No | Background Artist, Character Designer, Field Designer |
Mizuho Yonemoto | No | No | Yes | AI Programmer |
Mizuki Muramatsu | Yes | No | No | Character Animation (Shadow creatures, Ico) |
Nanako Omura | Yes | Yes | No | Background Artist, Field Designer |
Nao Yamasaki | No | Yes | No | Field Collision |
Naofumi Ito | No | No | Yes | Technical Animator |
Naoki Hirai | No | No | Yes | Motion Programmer |
Rie Tamura | No | No | Yes | Associate Producer |
Rory Little | No | Yes | No | Character Animator |
Rui Guerreiro | No | No | Yes | Character Artist |
Ryoma Matsuya | No | No | Yes | Technical Animator |
Shinya Ishikawa | No | No | Yes | Motion Programmer |
Shotaro Omori | Yes | No | No | Character and Objects Programmer, Yorda AI Programmer |
Shuhei Yoshida | No | No | Yes | Supervisor |
Shuinan Sukawa | No | No | Yes | Animator |
Shunpei Suzuki | No | Yes | Yes | Character Designer/Artist |
Sousuke Honda | No | Yes | No | Character Animator |
Taijurou Hachiya | Yes | No | No | Background Artist |
Takashi Izutani | No | Yes | No | Planning & Game Script |
Takashi Kawashima | No | Yes | No | Field Collision |
Takeharu Tanimura | No | No | Yes | Motion Programmer |
Takeshi Ambe | Yes | No | No | Character Animation (Ico, Yorda, the Queen) |
Takeshi Asano | No | Yes | No | Planning & Camera Testing |
Takeshi Nakagawa | No | Yes | Yes | System Programmer |
Takeshi Ochiai | No | Yes | No | Field Designer |
Takeshi Okazawa | No | Yes | Yes | Field Designer (SotC), Environment Artist (TLG) |
Takuya Seki | Yes | Yes | No | Visual/Engine/GUI Programmer |
Tatsuhiko Tachibe | No | Yes | No | Character Animator |
Tatsushi Kuriyama | No | No | Yes | Environment Artist |
Teppei Ikeda | No | Yes | No | Camera Programmer |
Tomikazu Kirita | No | Yes | No | Supervisor |
Tomohisa Oda | No | No | Yes | Environment Artist |
Tomohito Ito | No | No | Yes | Physics Programmer |
Toshihiro Ito | Yes | Yes | No | Character/Objects/Tools Programmer |
Toshihiro Kamei | No | No | Yes | Technical Animator |
Tsubasa Ito | No | No | Yes | Sound Designer |
Tsunehiko Shibata | No | No | Yes | Camera Programmer |
Tsutomu Kouno | Yes | No | No | Game Planner, Background Artist |
Yasuhide Kobayashi | Yes | Yes | Yes | Executive Producer (Ico, SotC), Supervisor (TLG) |
Yasutaka Asakura | No | No | Yes | Producer |
Yasutoshi Mori | No | No | Yes | Tools Programmer |
Yoshifusa Hayama | No | No | Yes | Executive Producer |
Yosuke Shingai | No | No | Yes | Game Designer |
Yuta Kimura | No | Yes | Yes | Technical Artist |
The game | ICO ( Demo · Revisions from U.S. version · Ico HD ) | |
Characters | Ico · Yorda · The Queen · Shadows · Shinkan | |
The Castle | Idol Gates · Yorda's language · Saving Benches Altar • Warehouse • Spiral Stairs • Old Bridge • Stairs • Trolley 1 • Trolley 2 • Crane • Chandelier • Drawbridge • Main Gate • Graveyard • Dark Room • Sunbeams • Stone Pillar • East Crag • East Arena • East Idol Stairs • East Reflector • Waterfall • Sluice • Cogwheel • Gondola • Water Tower • West Crag • West Arena • West Idol Stairs • West Reflector • Cage • Pipe • Elevator • Wharf • Queen's Room • Sandy Beach | |
Other Media | Ico ~Melody in the Mist~ · Official Game Guide · Ico: Castle in the Mist |