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The Spiral Stairs (螺旋階段 Rasen Kaidan) is a location from ICO.

Walkthrough[]

Cage and windows.

Cage and windows.

The stage is a tower of a huge atrium structure, and a spiral staircase extends upward as if tracing the inner wall. There are two ladders on the bottom floor, but head to the ladder on the left side of the screen first. As you continue the path along spiral staircase, a cutscene of Yorda trapped inside the cage will begin after climbing the chain. The platform ahead is crumbled and you can't move forward, so you must climb up the inner wall of the tower and go out through the broken window.

When you are outside, climb the window at the back returning to the inside, and proceed to the end of the collapsed platform. There is a lever at the end of the spiral staircase. When you pull the lever, Yorda's cage is lowered down. After that, go to the bottom. For returning, it is faster to fall down the crumbled pathway. At this height, Ico will not die, remember that.

Yorda's cage after being lowered.

Yorda's cage after being lowered.

When you return to the bottom of the spiral staircase, go straight ahead and climb the ladder opposite the one that you came down. After that, when you jump to the top of the cage that Yorda is trapped in, the cage will fall, and its door will open with the impact. When Yorda comes out, an eerie black shadow appears and begins carrying Yorda away, so when the cutscene is over and you can move, pick up the wooden stick that fell right next to you and drive away the shadow.

Yorda opens the first Idol Gates.

Yorda opens the first Idol Gates.

If Yorda gets sucked into the black portal, hurry up and hold the R1 button to save her or the game will be over. Once you have dispatched the shadow, use the R1 button to take Yorda's hand to the stone statues shaped like totem poles, which will be the exit gate. When close to them, a light is emitted from Yorda, and the seal is broken. The stone statues are move, clearing the way forward. Take Yorda's hand, go out the gate and climb the platform to proceed.

Shadows[]

PAL[]

Spawn Set 1 (initial) 2 3 Parameters Respawns?
IMOMUSHI
SET
ShadowImomushi
Imomushi
ShadowUshi
Ushi
ShadowOni
Oni
NG HP: 100

NG+ HP: 150
Body Scale: 1.0
Dodge Range: 700
Flyable:
Battle Type: Negative (High)

No

NTSC-U[]

Spawn Set 1 (initial) 2 3 Parameters Respawns?
IMOMUSHI
SET
ShadowImomushi
Imomushi
ShadowUshi
Ushi
ShadowOni
Oni
NG HP: 200

NG+ HP: 300
Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

No

PAL Demo[]

Spawn Set 1 (initial) 2 3 Parameters Respawns?
YAKITORI
SET
ShadowYakitori
Yakitori
ShadowHiyoko
Hiyoko
ShadowOni hand10
Oni_hand10
NG HP: 200

NG+ HP: 300
Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

No
ONI_HAND10
SET
ShadowOni hand10
Oni_hand10
ShadowOni hand0
Oni_hand0
ShadowTuno
Tuno
NG HP: 200

NG+ HP: 300
Body Scale: 1.0
Dodge Range: 350
Flyable:
Battle Type: Negative (High)

No

NTSC-U[]

Spawn Set 1 (initial) 2 3 Parameters Respawns?
IMOMUSHI
SET
ShadowImomushi
Imomushi
ShadowUshi
Ushi
ShadowOni
Oni
NG HP: 200

NG+ HP: 300
Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

No

US Demo (August 2nd 2001)[]

Spawn Set 1 (initial) 2 3 Respawns?
YAKITORI
SET
ShadowYakitori
Yakitori
ShadowHiyoko
Hiyoko
ShadowOni hand10
Oni_hand10
No
Parameters
HP: 300

Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

HP: 400

Body Scale: 1.2
Flyable:
Battle Type: Negative (High)

HP: 400

Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

ONI_HAND10
SET
ShadowOni hand10
Oni_hand10
ShadowOni hand0
Oni_hand0
ShadowTuno
Tuno
No
Parameters
HP: 400

Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

HP: 400

Body Scale: 1.1
Flyable:
Battle Type: Negative (High)

HP: 300

Body Scale: 1.0
Flyable:
Battle Type: Negative (High)

June 26th 2001 Demo[]

Shadow Parameters Respawns?
ShadowInu
Inu
HP: 200

Body Scale: ??
Flyable:
Battle Type: Negative (High)

No, even if returning to portal by itself
ShadowToge
Toge
HP: 200

Body Scale: ??
Flyable:
Battle Type: Negative (High)

No, even if returning to portal by itself

June 8th 2001 Demo[]

Shadow Parameters Respawns?
ShadowHit07
Hit07
HP: 100

Body Scale: ??
Flyable:
Battle Type: Positive (High)

No
ShadowHit07
Hit07
HP: 100

Body Scale: ??
Flyable:
Battle Type: Positive (High)

No

Trivia[]

  • This area's stage name in the files, "Cage", shares its name with another area.
  • This area is called "Jail" in the stage data.
  • The model of the big unopenable door at the top of Spiral Stairs is the same one that was present in the E3 2000 version of the Chandelier stage. The file path of the model is: "object/sdf/e3/e3_2000/st07a/model/7_door2.p2o".

Gallery[]

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References[]