|Main Items||Power-ups (Lizards · Fruit) · Weapons (Ancient Sword · Sword of the Sun · Queen’s Sword · Sword of Dormin · Bow & Arrow · Ancient Bow) · Collectibles (Coins)|
|Colossi||I · II · III · IV · V · VI · VII · VIII · IX · X · XI · XII · XIII · XIV · XV · XVI|
|Gameplay||Hard Mode · Save shrines · Time Attack · Reminiscence Mode|
There are several save shrines in the Forbidden Lands. Each of these small structures contains a stone tablet (shaped roughly like a PS2 memory card) which Wander may pray to, in order to save his progress. One white-tailed lizard can always be found on or near each shrine. The shrine can also be climbed to provide a nice view of the lands, and to point Wander in the right direction.
There are 25 save shrines scattered across the lands. Each shrine is marked on the world map (as a green symbol) after Wander prayed there. Saving the game at a shrine reveals the name of the region on the save screen. The shrines and their names are listed here from top to bottom and left to right on the game's world map.
Not all save shrines face south, there are a few that face other directions.
To save at one of these shrines, stand in front of it and press . Wander will kneel down and begins to pray, and it will be followed by the save menu. After one saves, Wander will stand back up, ready to continue his quest. Whenever one loads the game file, it will show Wander resting in front of the shrine. It only takes one nudge of the analogue stick to wake him up.
Saving the game at all shrines will unlock the "Tower of Prayer" trophy in the PS3 version, and the "Seeking Salvation" trophy in the PS4 version.
|Coordinates||Shrine Name||Number on Map|
|D2||Stone Arch Gorge||2|
|E3||Round Stone Hill||10|
|B4||Lair to the West||11|
|B4||Lair on the Mesa||14|
|E4||Stone Bridge Cliff||12|
|F4||Shrine of Worship||N/A|
|C5||Arch Bridge Plain||16|
|F8||The Broken Seal*||24|
|* This Shrine is only accessible after defeating 15 colossi.|
- If one leaves the start menu idle for some time, it will cut to the shrine which the player last saved at. (If one last saved after defeating a colossus, one will be at the save shrine outside the Shrine of Worship.) While Wander is resting, the camera will follow Agro as she explores the land freely until the music comes to an end. Every time the player watches, Agro will always choose a random course to take, so it isn't prerecorded.
- If one climbs on top of a shrine, it can provide the player a great view of the land.
- There is a reference to Ico near one of the more hidden save shrines. In an area called The Western Cape, there is a save shrine that, when Wander climbs to the top of it, provides a nice look over a cliff to a shore far below that resembles the one from the ending of Ico. To get there, head in the direction of Barba, but take a right from the entrance of its temple. There will be a dangerous-looking land bridge that Wander must use Agro to cross. Once it is crossed, the save shrine will be somewhere to the far left.