The save shrines (their models being named "Sky Towers") are found throughout the entirety of the Forbidden Lands. Each of these small structures contains a stone tablet (shaped roughly like a PS2 memory card) which Wander may pray to in order to save his progress. One white-tailed lizard can always be found on or near each shrine. The shrine can also be climbed to provide a nice view of the lands and to point Wander in the right direction.
Even though the game can be saved after defeating colossi, these shrines serve as a good stopping place for players who simply wish to explore the world for lizards and fruit trees without fighting.
There are 24 save shrines scattered across the lands (25 counting the Shrine of Worship). Each shrine is marked on the world map (as a green symbol) after Wander prayed there. Saving the game at a shrine reveals the name of the region on the save screen. The shrines and their names are listed here from top to bottom and left to right on the game's world map.
To save at one of these shrines, stand in front of it and press . Wander will kneel down and begin to pray, and it will be followed by the save menu. After one saves, Wander will stand back up, ready to continue his quest. In the PS4 remake, Wander simply kneels and stands up again, with no save prompt displayed. Whenever one loads the game file, it will show Wander resting in front of the shrine. It only takes one nudge of the analogue stick to wake him up.
Saving the game at all shrines will unlock the "Tower of Prayer" trophy in the PS3 version (renamed "Seeking Salvation" in the PS4 remake).
Coordinates | Shrine Name | Shrine Name (Preview) | Shrine Name (Remake) | Number on Map |
C1 | Umbral Glade | Northwestern Valley | Northwestern Basin | 1 |
E1 | Dried Marsh | Misty Marsh | Rugged Ascent | 3 |
G1 | Desert Fortress | Northern Temple | Desert Fortress | 5 |
D2 | Stone Arch Gorge | Stone Arch Gorge | Stone Arch Gorge | 2 |
F2 | Northern Span | Northern Pier | Northbridge Pier | 4 |
G2 | Misty Falls | Turtle Falls | Misty Fall | 6 |
E3 | Ravine Entrance | Ravine Entrance | Ravine Entrance | 7 |
E3 | Round Stone Hill | Round Stone Hill | Lair to the West | 10 |
G3 | Half-moon Canyon | Northeastern Plain | Half-moon Canyon | 8 |
B4 | Lair to the West | Nest to the West | Western Highlands | 11 |
B4 | Lair on the Mesa | Nest on the Plateau | Lair atop the Gorge | 14 |
C4 | Western Plain | Western Plain | Highlands Lagoon | 9 |
E4 | Stone Bridge Cliff | Stone Bridge Cliff | Stone Bridge Cliff | 12 |
F4 | Shrine of Worship | Shrine of Worship | Shrine of Worship | N/A |
G4 | Cliff Path | Cliff Path | Grassy Path | 13 |
B5 | Western Cape | Western Cape | Western Cape | 15 |
C5 | Arch Bridge Plain | Arch Bridge Plain | Arch Bridge to Badlands | 16 |
D5 | Blasted Lands | Hill Facing a Ruin | Hill Overlooking Ruins | 17 |
E5 | Autumn Forest | Autumn Forest | Forest of Giants | 18 |
G6 | Valley Plain | Valley Plain | Mossy Overlook | 19 |
H6 | Eastern Bluff | Southeastern Cliff | Eastern Bluff | 20 |
D7 | Southwestern Cape | Southwestern Cape | Southwestern Cape | 21 |
F7 | Southern Plain | Plain at the Ends | Southern Lowlands | 22 |
G7 | Green Cape | Green Cape | Green Cape | 23 |
F8 | The Broken Seal* | Closed Gates | The Broken Seal | 24 |
* This Shrine is only accessible after defeating 15 colossi. |
Trivia[]
- If one leaves the start menu idle for some time, it will cut to the shrine which the player last saved at. (If one last saved after defeating a colossus, one will be at the save shrine outside the Shrine of Worship.) While Wander is resting, the camera will follow Agro as she explores the land freely until the music comes to an end. Every time the player watches, Agro will always choose a random course to take, so it isn't prerecorded. While if the game was completed at least once, the camera will instead follow a kite as it flies around the area surrounding the save shrine Wander last saved at.
- A gray turret-like structure seen in an early screenshot of the Western Cape (B5) was (according to the lead designer of the old Shadow of the Colossus website after being questioned by Nomad Colossus) an earlier version of the Save Shrine. No clear evidence of it being a Save Shrine exists in the PS3 sheets or anywhere else besides the website designer's statement and the structure being located right on top of where the Western Cape shrine is now in the final version of the game.
- A song used in the gallery menu from the game's PAL version and available in the Roar of the Earth soundtrack titled "Memories" may have been used while saving in a shrine, as its name inside the files is "save_point".
- It was stated in the Artbook, that the save stones were "initially intended to be placed on their own". It also states that "Stones are piled up for the number of times you save (there is an upper limit)". Both are these can be seen in the save stone concept art (see gallery).
- The quadrant G4 used to feature another save shrine next to the entrance to the 4th colossus' arena. Evidence of its existence are in the E3 Demo's sheets showing its coordinates on the region, and it also appears in early super low models of the area, as seen first in the OPM Demo.
- This shrine was likely replaced by the Lair on the Mesa shrine, as it didn't exist yet in the E3 Demo.
- The slow (super low) LOD model of it can be seen in the OPM demo version of the game, but it disappears at close distances, as it is only supposed to be visible from far away.
- The World of Fumito Ueda artbook shows a unused animation for the save stone, in which its "legs" (the two small pieces at the bottom) move inside the stone, and then the stone submerges below the ground. What purpose this may have served is unknown.
Gallery[]
The game | ICO ( Demo · Revisions from U.S. version · Ico HD ) | |
Characters | Ico · Yorda · The Queen · Shadows · Shinkan | |
The Castle | Idol Gates · Yorda's language · Saving Benches Altar • Warehouse • Spiral Stairs • Old Bridge • Stairs • Trolley 1 • Trolley 2 • Crane • Chandelier • Drawbridge • Main Gate • Graveyard • Dark Room • Sunbeams • Stone Pillar • East Crag • East Arena • East Idol Stairs • East Reflector • Waterfall • Sluice • Cogwheel • Gondola • Water Tower • West Crag • West Arena • West Idol Stairs • West Reflector • Cage • Pipe • Elevator • Wharf • Queen's Room • Sandy Beach | |
Other Media | Ico ~Melody in the Mist~ · Official Game Guide · Ico: Castle in the Mist |
Characters | Wander · Mono · Agro · Dormin · Lord Emon · Guards · Shadows |
---|---|
Colossi | I · II · III · IV · V · VI · VII · VIII · IX · X · XI · XII · XIII · XIV · XV · XVI |
Locations | The Forbidden Lands · Shrine of Worship · Colossus Arenas |
Main Items | Power-ups (Lizards · Fruit) · Weapons (Ancient Sword · Sword of the Sun · Queen’s Sword · Sword of Dormin · Bow & Arrow · Ancient Bow · Harpoon of Thunder · Life Sword) · Collectibles (Relics) |
Gameplay | Hard Mode · Save shrines · Time Attack · Reminiscence Mode · Watermellon · Barrel |
Media | Roar of the Earth (OST) · Official Art and Guide Book · Nico Bonus DVD · Film · Interview Archive |
Releases | OPM Demo · PS2 original · PS3 remaster · PS4 remake · Credits |
Early Builds | Preview version · PSU Preview version · E3 Demo |
Unused Content | Unused Colossi · Colossus Test Stages · Unused Locations · Beta Mountains · Development Timeline of Shadow of the Colossus |