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The 2nd Colossus, resembling a bull and mammoth, is the one of sixteen bosses fought in Shadow of the Colossus. Its lair is just north of the Shrine of Worship, underneath the great bridge at the bottom of a giant canyon.

Path to the colossus[]

See also: Map for this path
Shadow_of_the_Colossus_-_2nd_Colossus

Shadow of the Colossus - 2nd Colossus

Video - 2nd Colossus (path to and battle with)

In terms of simple distance, the 2nd colossus' lair is the closest to the Shrine of Worship; however, getting to its lair is not as simple. Upon exiting the Shrine, holding up the Ancient Sword will reveal that the colossus is located to the north. Go around the Shrine's west side until facing a clear path north. There will be a gigantic land bridge ahead of the player that will eventually fork in two directions. Hold up the sword again for the answer: take the right fork. Once done so, a cutscene will play, indicating that Wander is close. Follow the path down to the bottom of the canyon and head northwest until facing a suspicious area of the cliffs.

Walkthrough[]

Agro is with Wander this time, but her speed is not needed here. Approach the colossus on foot; once Wander is close enough, the beast will rear up on its hind legs in an attempt to crush him. This reveals the bottom of its hooves look vulnerable. Shoot any of these spots (even its back two hooves have these) to make the colossus fall down to a spot where Wander can climb up onto it.

The player's stamina has increased since the first colossus, but only marginally; don't let it run out. There are small platforms jutting out of its legs, but it's very easy to fall off of them. Head along the side of the colossus to its back, where the first major weakpoint awaits. Run up close to the center of its back if Wander is low on stamina.

The last weakpoint is on its head. It's difficult to take it out with one stamina meter; as before, retreat to its more stable back to recover if Wander's stamina becomes too low.

Time Attack times in Original and PS3 versions (Normal, Hard): 4:00, 4:30
Time Attack times in PS4 Remake (Normal, Hard): 3:30, 4:30

Weakspots[]

Location Percentage of health
Normal Hard
On top of its head 50% 33.3%
At the end of its back 50% 33.3%
On its left side N/A 33.3%
Under each hoof Used in climbing

Tips and tricks[]

  • Hard Mode players will want to attack the colossus' left hooves, so as to get to the difficulty-exclusive weakpoint on its left side.
  • The player doesn't have to wait for the colossus to rear up to attack its hooves. With precise timing, the right angle, and practice, one can hit the bottom of its hooves while the colossus is walking normally.
  • The player can jump off of Agro to reach higher or farther distances. Use this battle to experiment with the technique, because it will be necessary to do it later.

Attacks[]

Attack Damage (Normal) Damage (Hard) Description Demonstration
Stomp 25 (Shockwave)
50 (Direct hit)
50 (Shockwave)
Instakill (Direct hit)
After standing in front of the colossus for a few moments, it will roar and proceed to reer up in order to stomp the player. It can either stomp with its right or left leg depending on Wander's position. Make sure to stand back in order to shoot the bottom of its hoof without getting hit. MammothStomp

Music[]

Phase Plays in Music
Intro Plays as Wander approaches the 2nd colossus' lair. Sign of the Colossus

Phase 1 Plays once the 2nd colossus emerges. A Violent Encounter

Phase 2 Plays when Wander starts scaling the 2nd colossus. Revived Power

Trivia[]

General[]

  • As well as being the first quadrupedal colossus, this is the first colossus that can be fought with Agro.
  • This is the only colossus to break out from behind a wall upon Wander's arrival. The 6th colossus is behind a wall initially, but rather than breaking it down like the 2nd, the wall slides open for it.
  • This is the third-tallest of all the colossi (roughly the same as the 3rd colossus), standing approximately 108ft/33m tall.
  • This is the second-longest quadruped after the 9th colossus.
  • This colossus shares something in common with the 9th: they both have weakpoints located on their feet which must be exploited in order to gain access to their weakpoint sigils.
  • The 2nd colossus makes a lot of elephant-like roars and bellows.
  • Along with the 3rd colossus and Wander, the 2nd colossus made a cameo appearance outside of Shadow of the Colossus in the 2008 PS3 game LittleBigPlanet, where it can be downloaded as a costume.
  • When Wander is on the land bridge going from the Shrine of Worship to the 2nd colossus' area, the water will appear blue. However, when Wander approaches the other side of the bridge, it will turn a greenish shade.
    • If Wander jumps off here and lands in water that is deep enough for him to survive the fall, Agro will have to run on her own down to the beach. Strangely, when Agro gets to a certain part coming down to the beach, she will fall off the ledge but will be unharmed, despite the near 100 foot fall.
  • On the back of the USA Shadow of the Colossus PS2 case (black label only) where it shows screenshots of the game, the 2nd colossus' early design can be seen in one of the screenshots. This screenshot was removed from the Greatest Hits version's back cover, so its inclusion was likely a mistake by the American localization team. It can also be seen on the front of the PS2 manual on both the black label and Greatest Hits versions.
  • The 2nd colossus is one of the main icons for the game, as it appears in most of the promo pictures and advertisements.
  • This was the first colossus to be created for the game. Its former developer name being "Boss A".

Earlier versions[]

  • A Famitsu interview details the 2nd colossus' development: "We commonly referred to it as Mammoth. It's the Colossus that appears in the pilot movie. At first, the idea behind it was to have you ride Agro and use it to jump and grab onto it, but it wasn't a good strategy... so, to make it easier to understand, we decided to focus on a strategy involving the bow. This is the first Colossus in the game that you can shoot with a bow to destroy its posture. We wanted to convey that the weakpoints are not only placed on the head, so we put a weak point on its head and another one on its buttocks."[1][2]
  • A few different models of the 2nd colossus are seen in various early footage and screenshots of the game. They are all listed below:
    • Proto Mammoth: The first model of the 2nd colossus existed before development of the game started, for the multiplayer concept video.[3] It was a mostly skeletal design made by Kazuhiro Numata before the game had a proper character designer. It had glowing eyes similar to the shadows of ICO. A sketch by Numata resembles it.
    • Mammoth Ver. 1: The second overall model and first in-game one of the 2nd colossus. Shown in the Production Reel,[4] this was a simplistic design made by the proper character designer Hitoshi Niwa, as suggested by the "h_fur" textures in its legs found in the Athretic Test Stage. Its eyes were a mix of stone and the swirly eyes which would make a return in the final stages of development, and it was furry all over. Climbing it was as simple as jumping and grabbing onto one of its hooves.
    • Mammoth Ver. 2: The third known model is the one used in several promotional materials for the game, mostly from the reduction period. It also has the only available footage of the time that has sound.[5] It was a much more dense and striking model, with glowing white eyes surrounded by stone and a "scary" appearance. It didn't have the bone ridges on its back from the final design, and its hooves were less natural-looking. The strategy of shooting the bottom of its hooves was already in place. It's unknown if there existed a design between the previous one and this one.
    • Mammoth Ver. 3: Then, the final model. The mask, eyes, fur color, hooves, back design and a few more things were changed, likely sometime after the reduction period.
  • In the E3 Demo, the 2nd colossus' fur is green and it makes some different sounds while attacking. The music that plays in the battle is 'Grotesque Figures', likely as a placeholder.
  • In the PSU Preview version of the game, the 2nd colossus' battle theme is 'Creeping Shadow', while 'A Violent Encounter' plays when climbing it. Strangely, A Violent Encounter's intro still plays when the colossus breaks its door down, but is soon replaced by Creeping Shadow.
  • According to the data sheets, the 2nd colossus had a unique HUD icon, which is an icon in the shape of the colossus that used to show the weakpoint locations in early builds.

Gallery[]

Original[]

Remake[]

Earlier versions[]

Other media[]

References[]

  1. https://teamico.fandom.com/wiki/File:FamitsuNicknameInterview.png | December 2nd, 2005 Famitsu - The Colossi Nicknames (1st to 10th Colossus)
  2. https://teamico.fandom.com/wiki/File:FamitsuNicknameInterviewTranslation.png | December 2nd, 2005 Famitsu - The Colossi Nicknames, translated by Kepekley23.
  3. https://www.youtube.com/watch?v=M8oPPQhP_B8 | Pilot movie of "NICO".
  4. https://www.youtube.com/watch?v=QsQ50jIvEg4 | Production Reel.
  5. https://www.youtube.com/watch?v=D9J55-oHfTU | Mammoth promo video.
SotCFullTemplate
The Game Shadow of the Colossus ( Demo  · Pal Release  · Shadow of the Colossus HD  · PS4)
Characters Wander  · Agro  · Mono  · Dormin  · Lord Emon  · Guards  · Shadows
The Colossi I  · II  · III  · IV  · V · VI  · VII  · VIII  · IX  · X  · XI  · XII  · XIII  · XIV  · XV  · XVI
Unused Colossi ( Devil  · Evis  · Griffin  · Phoenix  · Roc  · Saru  · Sirius  · Spider  · Worm  · Yamori A  · Buffalo  · Quetzalcoatl)
Magic Sigil  · Hard Mode
Colossus Arenas Temple  · Proto  · Arena  · Kirin's Hill  · Canyon · Canossa  · Lakeside  · Underground  · Geyser  · Gravewind  · Leo's Cave  · Poseidon's Lake  · Desert  · Ruins  · Parthenon  · Sanctuary
Unused Arenas ( Badlands  · Cave  · Crater  · Devil's Plain  · Dune  · Hillock  · I1  · Labyrinth  · Sluice  · Stonehenge  · Valley )
The Forbidden Lands Shadow creaturesSave shrinesFruit treesWhite-tailed lizards

The Shrine of Worship
Umbral GladeStone Arch GorgeDried MarshNorthern SpanDesert FortressMisty FallsRavine EntranceHalf-moon CanyonWestern PlainRound Stone HillLair to the WestStone Bridge CliffCliff PathLair on the MesaWestern CapeArch Bridge PlainBlasted LandsAutumn ForestEastern BluffValley PlainSouthwestern CapeSouthern PlainGreen CapeThe Broken Seal

Soundtrack Roar of the Earth
Walkthrough Time AttackGolden Coins
Other media Nico  · Official artbook/guidebook  · Collectible figurines  · Film adaptation
Giantology campaign
Hoaxes Jebal-Barez skeletonTamil Nadu tsunami giantSulu Sea eel statuePolarneft conspiracySayre family vacation
Characters Eric BelsonCasper ShillingEd GuylerArkady SimkinBoris AtlasovAndrew and Ellie Sayre
Media Giantology podcasts (FirstInterview with Arkady SimkinThirdFourth) • IPICP memo
SotC Template CoverLogov2 Walkthrough
Characters Wander  · Mono  · Agro  · Dormin  · Lord Emon  · Guards  · Shadows
Colossi I  · II  · III  · IV  · V · VI  · VII  · VIII  · IX  · X  · XI  · XII  · XIII  · XIV  · XV  · XVI
Locations The Forbidden Lands  · Shrine of Worship  · Colossus Arenas
Main Items Power-ups (Lizards · Fruit) · Weapons (Ancient Sword · Sword of the Sun · Queen’s Sword · Sword of Dormin · Bow & Arrow · Ancient Bow · Harpoon of Thunder · Life Sword) · Collectibles (Relics)
Gameplay Hard Mode  · Save shrines  · Time Attack  · Reminiscence Mode  · Watermellon  · Barrel
Media Roar of the Earth (OST)  · Official Art and Guide Book  · Nico Bonus DVD  · Film  · Interview Archive
Releases OPM Demo  · PS2 original  · PS3 remaster  · PS4 remake  · Credits
Early Builds Preview version  · PSU Preview version  · E3 Demo
Unused Content Unused Colossi  · Colossus Test Stages  · Unused Locations  · Beta Mountains  · Development Timeline of Shadow of the Colossus
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