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|ColossusText2 =<p style="text-align: center;">Thy next foe is... <br/>In the land of the vast green fields...<br/>Rows of guiding graves...<br/>It is giant indeed but fearful, it is not.
 
|ColossusText2 =<p style="text-align: center;">Thy next foe is... <br/>In the land of the vast green fields...<br/>Rows of guiding graves...<br/>It is giant indeed but fearful, it is not.
 
|Resemblance = Horse
 
|Resemblance = Horse
|Height = 89 Feet (27,1 Meters)
+
|Height = 89 feet (27.1 meters)
|Weight = 50 Tons
+
|Weight = 50 tons
|Length = 100 Feet (30,5 Meters)
+
|Length = 100 feet (30.5 meters)
|Sigils = Normal: 1 Major, 1 Minor <br/> Hard: 3 Major, 1 Minor
+
|Sigils = Normal: 1 major, 1 minor <br/> Hard: 3 major, 1 minor
 
|Location =
 
|Location =
|Colossi Type= |Time Attack = 5:30 / 5:00|Agro = Yes|Developer Nickname = Kirin}}
+
|Colossi Type= |Time Attack = 5:30/5:00 (Original, PS3) <br/> 5:00/6:15 (PS4)|Agro = Yes|Developer Nickname = Kirin}}[[Phaedra]] is the nickname given to the fourth [[The Colossi|colossus]]. This large, horse-like giant makes its home in a vibrant alcove dotted with a few ruins in [[quadrant]] '''G5''' of the map.
[[Phaedra]] is the nickname given to the fourth [[The Colossi|colossus]]. This large horse-like giant makes its home in a vibrant alcove dotted with a few ruins in [[quadrant]] '''G5''' of the map.
 
   
==Path to the Colossus==
+
==Path to the colossus==
 
:''See also: [[:File:Map colossus 4.jpg|Map for this path]]''
 
:''See also: [[:File:Map colossus 4.jpg|Map for this path]]''
   
 
<div style="float:left;">{{VideoSotC | Video - Phaedra (path to and battle with) |File:Shadow of the Colossus - 4th Colossus}}</div>
 
<div style="float:left;">{{VideoSotC | Video - Phaedra (path to and battle with) |File:Shadow of the Colossus - 4th Colossus}}</div>
Phaedra is one of the easiest colossi to get to. Upon exiting the temple, the sword's light will point roughly southeast to an opening in the cliff walls. The canyon will eventually lead to a verdant alcove. Follow the cliffside path down, and hold up the sword again in the sun to find the path to the colossus father east. Before you reach the colossus, you will pass some ruins in the grass: four passages, linked together underground.
+
Phaedra is one of the easiest colossi to get to. Upon exiting the [[Shrine of Worship|temple]], the [[Ancient Sword|sword's]] light will point roughly southeast to an opening in the cliff walls. The canyon will eventually lead to a verdant alcove. Follow the cliffside path down and hold up the sword again in the sun to find the path to the colossus father east. Before reaching the colossus, ruins in the grass will be passed: four passages, linked together underground.
   
 
==Walkthrough==
 
==Walkthrough==
[[Agro]] is at your side once more, but much like the battle with [[Quadratus]], she is not a major component of the fight. (This is, however, the last time she will not be needed - the [[Basaran|three]] [[Dirge|other]] [[Phalanx|colossi]] she can make her way to ''will'' require her speed.)
+
[[Agro]] is at [[Wander|Wander's]] side once more, but much like the battle with [[Quadratus]], she is not a major component of the fight. (This is, however, the last time she will not be needed - the three other colossi she can make her way to will require her speed.)
The conspicuous ruins you saw earlier do indeed play a part in getting atop the colossus. Stand at the entrance of one of them, get Phaedra's attention by whistling (or with an arrow or two), and hide from its view when the colossus approaches your entrance. When it's close, head inside the ruins and make your way to one of the three other exits (preferably the one opposite the one you entered, but any will do as long as you remain undetected). If you did all this correctly, Phaedra will squat down and attempt to look inside the entrance it last saw you go in.
+
The conspicuous ruins seen earlier do indeed play a part in getting atop the colossus. Stand at the entrance of one of them, get Phaedra's attention by whistling (or with an [[Bow & Arrow|arrow]] or two), and hide from its view when the colossus approaches the entrance. When it's close, head inside the ruins and go to one of the three other exits (preferably the one opposite the one entered, but any will do as long as Wander remains undetected). If done correctly, Phaedra will squat down and attempt to look inside the entrance it last saw Wander go in.
Now's your chance. You have two options here:
+
Now Wander has a chance. There are two options here:
# The first is to sneak outside while Phaedra is looking in, climb up its small "tail" and make your way to its neck. Your sword will indicate a place on its neck where you can stab to get the colossus to lower its head, letting you proceed to its weakspot. Watch your stamina.
+
#The first is to sneak outside while Phaedra is looking in, climb up its small "tail", and go up to its neck. Wander's sword will indicate a place on its neck where he can stab to get the colossus to lower its head, letting the player proceed to its [[Magic Sigil|weakspot]]. Be conscious of stamina.
# The second is to ''remain'' at the entrance Phaedra saw you go in, and quickly jump onto and climb up one of the two rock columns dangling from either side of its head once it looks down. This will take you right to its head weakpoint and is highly recommended for Time Attack on both difficulties
+
#The second is to remain at the entrance Phaedra saw Wander go in and quickly jump onto and climb up one of the two rock columns dangling from either side of its head once it looks down. This will take Wander right to its head weakpoint and is highly recommended for [[Time Attack]] on both difficulties.
: '''[[Time Attack]] times (Normal, Hard):''' 5:30, 5:00
 
   
  +
:'''Time Attack times in [[Shadow of the Colossus|Original]] and [[The ICO and Shadow of the Colossus Collection|PS3]] versions (Normal, [[Hard Mode|Hard]]):''' 5:30, 5:00
== Weakspots==
 
 
:'''Time Attack times in [[Shadow of the Colossus (PS4)|PS4 Remaster]] (Normal, Hard):''' 5:00, 6:15
  +
 
==Weakspots==
   
 
<div style="background:#FFFFFF; border:#C9C9C9 solid 1px; -moz-border-radius: 2px; padding:0em; width:400px;">
 
<div style="background:#FFFFFF; border:#C9C9C9 solid 1px; -moz-border-radius: 2px; padding:0em; width:400px;">
{| border=0 cellpadding=2 cellspacing=0 width=400
+
{| border="0" cellpadding="2" cellspacing="0" width="400"
|- align=center
+
|- align="center"
! rowspan=2 bgcolor=#CCCCCC width=250 | Location
+
! rowspan="2" bgcolor="#CCCCCC" width="250" | Location
! colspan=2 bgcolor=#B7B7B7 | Percentage of health
+
! colspan="2" bgcolor="#B7B7B7" | Percentage of health
|- align=center
+
|- align="center"
! bgcolor=#8DBCB4 width=75 | Normal
+
! bgcolor="#8DBCB4" width="75" | Normal
! bgcolor=#D67F62 width=75 | Hard
+
! bgcolor="#D67F62" width="75" | Hard
|- align=center bgcolor=#F9F9F9
+
|- align="center" bgcolor="#F9F9F9"
 
| The top of its head
 
| The top of its head
 
| 100%
 
| 100%
 
| 70%
 
| 70%
|- align=center bgcolor=#F0F0F0
+
|- align="center" bgcolor="#F0F0F0"
 
| Just below its neck, on the left
 
| Just below its neck, on the left
| bgcolor=#CCCCCC | <font color=#777777>N/A</font>
+
| bgcolor="#CCCCCC" | <font color="#777777">N/A</font>
 
| 15%
 
| 15%
|- align=center bgcolor=#F9F9F9
+
|- align="center" bgcolor="#F9F9F9"
 
| Just below its neck, on the right
 
| Just below its neck, on the right
| bgcolor=#CCCCCC | <font color=#777777>N/A</font>
+
| bgcolor="#CCCCCC" | <font color="#777777">N/A</font>
 
| 15%
 
| 15%
|- align=center bgcolor=#F0F0F0
+
|- align="center" bgcolor="#F0F0F0"
 
| Back of the neck
 
| Back of the neck
| colspan=2 | Used in climbing
+
| colspan="2" | Used in climbing
 
|}
 
|}
 
</div>
 
</div>
  +
   
 
==Tips and tricks==
 
==Tips and tricks==
* It is possible, though difficult, to [http://www.youtube.com/watch?v=ITGN2t0sP84#t=2m30s jump off of Agro and onto a "ledge"] on one of Phaedra's back legs. When the leg moves down, quickly make a few well-timed jumps without losing your balance to get up onto its back. Phaedra is considered to be one of the most difficult colossi to defeat in Time Attack; this is a huge time saver ''if'' one can pull it off.
+
*It is possible, though difficult, to [http://www.youtube.com/watch?v=ITGN2t0sP84#t=2m30s jump off of Agro and onto a "ledge"] on one of Phaedra's back legs. When the leg moves down, quickly make a few well-timed jumps without losing balance to get up onto its back. Phaedra is considered to be one of the most difficult colossi to defeat in Time Attack; this is a huge time saver if one can pull it off.
* One can also get Phaedra's attention while standing on the hills, wait until it's as close as possible, and then jump towards the dangling columns on its head. In order to do that, the player should be standing on the highest point of the hill.
+
*One can also get Phaedra's attention while standing on the hills; wait until it's as close as possible and then jump towards the dangling columns on its head. In order to do that, the player should be standing on the highest point of the hill.
  +
 
==Music==
 
==Music==
*Upon entering Phaedra's alcove, the short track [http://www.youtube.com/watch?v=U2j3D-qbMrg Green hills] plays.
+
*Upon entering Phaedra's alcove, the short track [https://www.youtube.com/watch?v=QaNDGoT9ybo "Green Hills"] plays.
*Once Phaedra rises and begins following Wander, [http://www.youtube.com/watch?v=391kyXho7os Creeping Shadow] plays.
+
*Once Phaedra rises and begins following Wander, [https://www.youtube.com/watch?v=SvahJvpZdHc "Creeping Shadow"] plays.
*[http://www.youtube.com/watch?v=jSrV5--cua8 The Opened Way] plays once Wander begins to climb Phaedra, and continues to play until the colossus is defeated.
+
*[https://www.youtube.com/watch?v=OwG2mAy-8mM "The Opened Way"] plays once Wander begins to climb Phaedra and continues to play until the colossus is defeated.
   
 
==Trivia==
 
==Trivia==
*Phaedra stands at a rough height of 89ft/27.1m, making it the joint fourth tallest of all the colossi along with [[Pelagia]]. Only [[Malus]], [[Quadratus]] and [[Gaius]] are taller.
+
*Phaedra stands at a rough height of 89ft/27.1m, making it the joint fourth tallest of all the colossi along with [[Pelagia]]. Only [[Malus]], Quadratus, and [[Gaius]] are taller.
 
*Like Pelagia, Phaedra possesses a set of skeletal ribs protruding from its underbelly.
*Phaedra's total length is around 100ft/30.5m.
 
 
*Phaedra makes very unusual sounds; when stabbed by Wander, it makes a very high-pitched, almost deer-like whining/yelping sound. The noise is somewhat similar to that made by [[Phalanx]] when it dies.
*Like Pelagia, Phaedra possesses a set of skeletal ribs protuding from its underbelly.
 
 
*The fight against Phaedra is similar to the fight against [[Barba]]; in both instances, Wander must lead the colossus to the entrance of some ruins which he must then hide within. He then has to wait for the colossus to bend/kneel down and peer into the entrance of the ruins in an attempt to find him. By leaning down to search for Wander, Phaedra lowers its head, making the two rock columns dangling from either side of its head accessible (in the fight against Barba, Barba's beard acts as the same point of access), allowing Wander to climb up them and onto the colossus.
*Phaedra makes very unusual sounds; when stabbed by Wander, it makes a very high-pitched, almost deer-like whining/whelping sound. The noise is somewhat similar to that made by Phalanx when it dies.
 
 
*The two rock columns dangling on both sides of its head could be reins, since Phaedra is a horse-like colossus.
*The fight against Phaedra is similar to the fight against [http://teamico.wikia.com/wiki/Barba Barba]; in both instances, Wander must lead the colossus to the entrance of some ruins which he must then hide within. He then has to wait for the colossus to bend/kneel down and peer into the entrance of the ruins in an attempt to find him. By leaning down to search for Wander, Phaedra lowers its head making the two rock columns dangling from either side of its head accessible, (in the fight against Barba, Barba's beard acts as the same point of access) allowing Wander to climb up them and onto the colossus.
 
 
*[[Dormin|Dormin's]] [[Dormin's colossi descriptions and hints|riddle]] describes the location which houses Phaedra as having "rows of guiding graves", yet none can be found. However, it is extremely likely that the ruins in which Wander hides from the colossus is one big [http://en.wikipedia.org/wiki/Tumulus tumulus], also known as burial mounds.
*The two rock colums dangling on both sides of its head could be reins, since Phaedra is a horse-like colossus.
 
*Dormin's riddle describes the location which houses Phaedra as having 'rows of guiding graves', yet none can be found. However, it is extremely likely that the ruins in which Wander hides from the colossus is one big [http://en.wikipedia.org/wiki/Tumulus tumulus], also known as burial mounds.
 
   
 
==Gallery==
 
==Gallery==
Line 81: Line 83:
 
Phaedra 4.jpg|Development sketch of Phaedra taken from the official artbook.
 
Phaedra 4.jpg|Development sketch of Phaedra taken from the official artbook.
 
04-Phaedra size chart.jpg|Size chart for Phaedra.
 
04-Phaedra size chart.jpg|Size chart for Phaedra.
  +
SHADOW OF THE COLOSSUS_20180428103352.jpg|Phaedra in Reminiscence Mode as seen in the game's 2018 remake.
  +
SHADOW OF THE COLOSSUS_20180711122137.jpg|Phaedra rearing up.
  +
SHADOW OF THE COLOSSUS_20180711122517.jpg|Black blood spraying from a wound in Phaedra's head.
  +
SHADOW OF THE COLOSSUS_20180428103503.jpg|Agro nearly trampled by Phaedra.
 
</gallery>
 
</gallery>
 
 
 
   
 
{{Franchise}}
 
{{Franchise}}
 
 
{{SotCWalkthrough}}
 
{{SotCWalkthrough}}
 
{{Sigildivider}}
 
 
[[Category:Colossi]]
 
[[Category:Colossi]]
  +
[[Category:Shadow of the Colossus]]
  +
[[Category:Shadow of the Colossus Characters]]
  +
[[Category:Characters]]
  +
[[Category:Bosses]]
  +
[[Category:Enemies]]

Revision as of 17:48, 29 May 2020

Talk Page

Phaedra is the nickname given to the fourth colossus. This large, horse-like giant makes its home in a vibrant alcove dotted with a few ruins in quadrant G5 of the map.

Path to the colossus

See also: Map for this path

Phaedra is one of the easiest colossi to get to. Upon exiting the temple, the sword's light will point roughly southeast to an opening in the cliff walls. The canyon will eventually lead to a verdant alcove. Follow the cliffside path down and hold up the sword again in the sun to find the path to the colossus father east. Before reaching the colossus, ruins in the grass will be passed: four passages, linked together underground.

Walkthrough

Agro is at Wander's side once more, but much like the battle with Quadratus, she is not a major component of the fight. (This is, however, the last time she will not be needed - the three other colossi she can make her way to will require her speed.) The conspicuous ruins seen earlier do indeed play a part in getting atop the colossus. Stand at the entrance of one of them, get Phaedra's attention by whistling (or with an arrow or two), and hide from its view when the colossus approaches the entrance. When it's close, head inside the ruins and go to one of the three other exits (preferably the one opposite the one entered, but any will do as long as Wander remains undetected). If done correctly, Phaedra will squat down and attempt to look inside the entrance it last saw Wander go in. Now Wander has a chance. There are two options here:

  1. The first is to sneak outside while Phaedra is looking in, climb up its small "tail", and go up to its neck. Wander's sword will indicate a place on its neck where he can stab to get the colossus to lower its head, letting the player proceed to its weakspot. Be conscious of stamina.
  2. The second is to remain at the entrance Phaedra saw Wander go in and quickly jump onto and climb up one of the two rock columns dangling from either side of its head once it looks down. This will take Wander right to its head weakpoint and is highly recommended for Time Attack on both difficulties.
Time Attack times in Original and PS3 versions (Normal, Hard): 5:30, 5:00
Time Attack times in PS4 Remaster (Normal, Hard): 5:00, 6:15

Weakspots

Location Percentage of health
Normal Hard
The top of its head 100% 70%
Just below its neck, on the left N/A 15%
Just below its neck, on the right N/A 15%
Back of the neck Used in climbing


Tips and tricks

  • It is possible, though difficult, to jump off of Agro and onto a "ledge" on one of Phaedra's back legs. When the leg moves down, quickly make a few well-timed jumps without losing balance to get up onto its back. Phaedra is considered to be one of the most difficult colossi to defeat in Time Attack; this is a huge time saver if one can pull it off.
  • One can also get Phaedra's attention while standing on the hills; wait until it's as close as possible and then jump towards the dangling columns on its head. In order to do that, the player should be standing on the highest point of the hill.

Music

  • Upon entering Phaedra's alcove, the short track "Green Hills" plays.
  • Once Phaedra rises and begins following Wander, "Creeping Shadow" plays.
  • "The Opened Way" plays once Wander begins to climb Phaedra and continues to play until the colossus is defeated.

Trivia

  • Phaedra stands at a rough height of 89ft/27.1m, making it the joint fourth tallest of all the colossi along with Pelagia. Only Malus, Quadratus, and Gaius are taller.
  • Like Pelagia, Phaedra possesses a set of skeletal ribs protruding from its underbelly.
  • Phaedra makes very unusual sounds; when stabbed by Wander, it makes a very high-pitched, almost deer-like whining/yelping sound. The noise is somewhat similar to that made by Phalanx when it dies.
  • The fight against Phaedra is similar to the fight against Barba; in both instances, Wander must lead the colossus to the entrance of some ruins which he must then hide within. He then has to wait for the colossus to bend/kneel down and peer into the entrance of the ruins in an attempt to find him. By leaning down to search for Wander, Phaedra lowers its head, making the two rock columns dangling from either side of its head accessible (in the fight against Barba, Barba's beard acts as the same point of access), allowing Wander to climb up them and onto the colossus.
  • The two rock columns dangling on both sides of its head could be reins, since Phaedra is a horse-like colossus.
  • Dormin's riddle describes the location which houses Phaedra as having "rows of guiding graves", yet none can be found. However, it is extremely likely that the ruins in which Wander hides from the colossus is one big tumulus, also known as burial mounds.

Gallery

SotCFullTemplate
The Game Shadow of the Colossus ( Demo  · Pal Release  · Shadow of the Colossus HD  · PS4)
Characters Wander  · Agro  · Mono  · Dormin  · Lord Emon  · Guards  · Shadows
The Colossi I  · II  · III  · IV  · V · VI  · VII  · VIII  · IX  · X  · XI  · XII  · XIII  · XIV  · XV  · XVI
Unused Colossi ( Devil  · Evis  · Griffin  · Phoenix  · Roc  · Saru  · Sirius  · Spider  · Worm  · Yamori A  · Buffalo  · Quetzalcoatl)
Magic Sigil  · Hard Mode
Colossus Arenas Temple  · Proto  · Arena  · Kirin's Hill  · Canyon · Canossa  · Lakeside  · Underground  · Geyser  · Gravewind  · Leo's Cave  · Poseidon's Lake  · Desert  · Ruins  · Parthenon  · Sanctuary
Unused Arenas ( Badlands  · Cave  · Crater  · Devil's Plain  · Dune  · Hillock  · I1  · Labyrinth  · Sluice  · Stonehenge  · Valley )
The Forbidden Lands Shadow creaturesSave shrinesFruit treesWhite-tailed lizards

The Shrine of Worship
Umbral GladeStone Arch GorgeDried MarshNorthern SpanDesert FortressMisty FallsRavine EntranceHalf-moon CanyonWestern PlainRound Stone HillLair to the WestStone Bridge CliffCliff PathLair on the MesaWestern CapeArch Bridge PlainBlasted LandsAutumn ForestEastern BluffValley PlainSouthwestern CapeSouthern PlainGreen CapeThe Broken Seal

Soundtrack Roar of the Earth
Walkthrough Time AttackGolden Coins
Other media Nico  · Official artbook/guidebook  · Collectible figurines  · Film adaptation
Giantology campaign
Hoaxes Jebal-Barez skeletonTamil Nadu tsunami giantSulu Sea eel statuePolarneft conspiracySayre family vacation
Characters Eric BelsonCasper ShillingEd GuylerArkady SimkinBoris AtlasovAndrew and Ellie Sayre
Media Giantology podcasts (FirstInterview with Arkady SimkinThirdFourth) • IPICP memo
SotC Template CoverLogov2 Walkthrough
Characters Wander  · Mono  · Agro  · Dormin  · Lord Emon  · Guards  · Shadows
Colossi I  · II  · III  · IV  · V · VI  · VII  · VIII  · IX  · X  · XI  · XII  · XIII  · XIV  · XV  · XVI
Locations The Forbidden Lands  · Shrine of Worship  · Colossus Arenas
Main Items Power-ups (Lizards · Fruit) · Weapons (Ancient Sword · Sword of the Sun · Queen’s Sword · Sword of Dormin · Bow & Arrow · Ancient Bow · Harpoon of Thunder · Life Sword) · Collectibles (Relics)
Gameplay Hard Mode  · Save shrines  · Time Attack  · Reminiscence Mode  · Watermellon  · Barrel
Media Roar of the Earth (OST)  · Official Art and Guide Book  · Nico Bonus DVD  · Film  · Interview Archive
Releases OPM Demo  · PS2 original  · PS3 remaster  · PS4 remake  · Credits
Early Builds Preview version  · PSU Preview version  · E3 Demo
Unused Content Unused Colossi  · Colossus Test Stages  · Unused Locations  · Beta Mountains  · Development Timeline of Shadow of the Colossus