Labyrinth is the developer name given to the unused arena of the early version of the 16th colossus, when it was still called 'Buddha' and was not the final boss.
Description[]
A sketch of Labyrinth created in 2003 from the Ico and Shadow of the Colossus PS3 booklet is described by Fumito Ueda as "an image of it (Buddha) standing alone in a place where a city once stood". It featured multiple underground tunnels around it that connected to each other, forming a network of complex tunnels in the likeness of a labyrinth, which is where the location gets its name from.
Screenshot of I8, showing the ground. Note the lack of blending between textures.
Labyrinth's textures consisted of simplistic textures of ground, dirt, rock, and stone structures, indicating that the arena was still in a crude state before work was halted on it. The surrounding quadrants I8 and J7, which can still be found in the final game, have no texture blending, supporting the idea of the arena being crude.
A texture from Labyrinth called "mk_drygl_mip" has another variant (mk_drygl_02) that is only listed in "buddha_A_boot_body", being the dirt monument found in the E3 Demo build which encased the boss before the battle started. This could mean that there were some dirt left in the platform where the colossus stood, and it likely connected to the dirt surrounding Buddha's feet, as can be seen on the model of the 16th colossus' from the E3 Demo. There's also another texture, called "ym_bk_wall", that is only currently used in F8 Sanctuary's collapsible bridge.
Location[]
The location of Labyrinth in a mockup version of the early map.
The textures, besides suggesting that it was located somewhere along the southern half of the Forbidden Lands, also match with the textures from the leftover models of J7 and I8. Both of these quadrants appear to have been connected in the past, with "I7" being in the center of them. Buddha appears to have lived in I7 when the southeastern area of the map was larger.
Trivia[]
- Buddha is the only colossus to have two separate arenas related to it listed in the sheets - Labyrinth and Sanctuary.
- The sheets indicate that F8 was just a normal quadrant and not a colossus arena originally, suggesting that Labyrinth wasn't located at F8.
- A texture from the 5th colossus' arena set on the material "buddha_wall_1" (the texture name being "mk_canyaonst_03"), seems to be a larger, alternate version of another texture related to Buddha that is not used in its final arena, called "ot_buddha_st_3" (Buddha Stage 3). However, despite the name, it likely is not related to the Buddha boss at all. The texture is only encountered today on the bridge from Lakeside.
Gallery[]
Walkthrough | |
|---|---|
| Characters | Wander · Mono · Agro · Dormin · Lord Emon · Guards · Shadows |
| Colossi | I · II · III · IV · V · VI · VII · VIII · IX · X · XI · XII · XIII · XIV · XV · XVI |
| Locations | The Forbidden Lands · Shrine of Worship · Colossus Arenas |
| Main Items | Power-ups (Lizards · Fruit) · Weapons (Ancient Sword · Sword of the Sun · Queen’s Sword · Sword of Dormin · Bow & Arrow · Ancient Bow · Harpoon of Thunder · Life Sword) · Collectibles (Relics) |
| Gameplay | Hard Mode · Save shrines · Time Attack · Reminiscence Mode · Watermelon · Barrel |
| Media | Roar of the Earth (OST) · Official Art and Guide Book · Nico Bonus DVD · Film · Interview Archive |
| Releases | OPM Demo · PS2 original · PS3 remaster · PS4 remake · Credits |
| Early Builds | Preview version · PSU Preview version · E3 Demo |
| Unused Content | Unused Colossi · Colossus Test Stages · Unused Locations · Beta Mountains · Development Timeline of Shadow of the Colossus |











































































































































































































































