Dormin provides Wander with a hint.
Before Wander begins his search for a colossus, Dormin will inform him briefly and often cryptically about some aspect of the battle. If Wander is having trouble during a fight (i.e., if he goes for several minutes without discovering a way to exploit a colossus' weakness), Dormin will give him a hint about what to do.
In the PS4 remake, the time it takes for a hint to appear is halved. It is possible to disable Dormin's in-battle hints through the settings menu, which can be accessed at any time.
Colossi Descriptions[]
| Colossus | English version | Japanese version (translation) |
| I | Raise thy sword by the light... and head to the place where the sword's light gathers... There, thou shalt find the colossi thou art to defeat. |
Raise thy sword by the light... and head to the place where the sword's light gathers... There, thou shalt find the colossi thou art to defeat. |
| II | Thy next foe is... In the seaside cave... It moves slowly... Raise thy courage to defeat it. |
Thy next foe is... In the seaside cave... It moves slowly... Raise thy courage to defeat it. |
| III | Thy next foe is... A giant canopy soars to the heavens... The anger of the sleeping giant shatters the earth... |
Thy next foe is... A giant canopy soars to the heavens... The anger of the sleeping giant shatters the earth... |
| IV | Thy next foe is... In the land of the vast green fields... Rows of guiding graves... It is giant indeed but fearful, it is not. |
Thy next foe is... In the land of the vast green fields... Rows of guiding graves... It is giant indeed but to be feared, it is not. |
| V | The next foe is... It casts a colossal shadow across a misty lake... As it soars through the sky... To reach it is no easy task... |
The next foe is... It casts a colossal shadow across a misty lake... Dancing in the air... Giant wings shake the water's surface... |
| VI | Thy next foe is... A giant lurks underneath the temple... It lusts for destruction... But a fool, it is not. |
Thy next foe is... A giant lurks underneath the temple... It lusts for destruction... But a fool, it is not. |
| VII | Thy next foe is... A ruin hidden in the lake... A ripple of thunder lurks underwater... |
Thy next foe is... Ruins hidden in a lake... A ripple of thunder lurks underwater... |
| VIII | Thy next foe is... A tail trapped within a pail deep within the forest... A shadow that crawls on the walls. |
Thy next foe is... A tail trapped within a pail deep within the forest... A shadow that crawls on the walls. |
| IX | Thy next foe is... The land where trees nary grow... It sleeps in a dry lake bed... A rude awakening. |
Thy next foe is... The land where trees nary grow... A quiet thing sleeping in a cave... A rude awakening. |
| X | Thy next foe is... An isolated sand dune... Its tracks are well hidden... Shaking the earth, its gaze is upon thee... |
Thy next foe is... An isolated sand dune... Tracks hidden from view... Shake the earth with your friend... |
| XI | Thy next foe is... An alter overlooks the lake... A guardian set loose... It keeps the flames alive. |
Thy next foe is... An altar overlooks a lake... A guardian set loose... Don't let the flame go out. |
| XII | Thy next foe is... Paradise floats upon the lake... A silent being wields thunder... A moving bridge to cross to higher ground. |
Thy next foe is... Paradise floats upon the lake... A silent being wields thunder... A moving bridge to cross to higher ground. |
| XIII | Thy next foe is... The vast desert lands... A giant trail drifts through the sky... Thou art not alone... |
Thy next foe is... The vast desert lands... A giant trail drifts through the sky... Thou art not alone... |
| XIV | Thy next foe is... A guardian set loose... A closed-off city beyond the channel... It lusts for destruction... |
Thy next foe is... A guardian set loose... A closed-off city lies beyond the aqueducts... It lusts for destruction... |
| XV | Thy next foe is... A giant has fallen into the valley... It acts as a sentry to a destroyed city... |
Thy next foe is... A giant has fallen into the valley... It pretends to be a gatekeeper to a ruined city... |
| XVI | Finally, the last colossus... The ritual is nearly over... Thy wish is nearly granted... But someone now stands to get in thy way... Make haste, for time is short... |
Finally, thy last foe... The ritual is nearly over... Thy wish is nearly granted... But someone now stands to get in thy way... Thou must hurry, for time is short... |
Battle Hints[]
| Colossus | Hints (Final) | Hints (E3 Demo) |
| I |
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| II |
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| III |
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| IV |
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| V |
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| VI |
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| VII |
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| VIII |
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| IX |
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| X |
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| XI |
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| XII |
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| XIII |
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| XIV |
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| XV |
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| XVI |
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Description riddles, explained[]
- 2nd colossus: Wander must raise his bow as one raises courage, as Dormin says.
- 3rd colossus: Wander must prompt the 3rd colossus to shatter the centerpiece of the battlefield in order to exploit its weaknesses.
- 4th colossus: The riddle hints towards the colossus' lack of fear. It expresses this by fearlessly peeking into the entrance of the graves. However, this is a written in a different way in the japanese release, being "to be feared, it is not" instead, possibly describing its former strategy.
- 5th colossus: Wander must find a way to bring the 5th colossus down to his level. The japanese release describes its wind attacks from its earlier strategy instead.
- 6th colossus: Dormin's riddle explicates that the colossus is no fool, and it lives up to this claim by knowing Wander is hiding. The riddle also claims it "lusts for destruction", and Wander must have it destroy some walls to get to his hiding spot.
- 7th colossus: The riddle warns that this is a colossus with a defensive mechanism: Electric spikes. Be wary of these.
- 8th colossus: Wander must dupe the colossus into climbing up the wall in able to shoot its legs.
- 9th colossus: Wander must lure the colossus over a geyser to flip it over; a rude awakening, indeed.
- 10th colossus: Take heed of the quote "its gaze is upon thee". Shoot it in the eye. The japanese release hints that the player needs the help of Agro, their friend, to win the battle.
- 11th colossus: The riddle makes a reference to flames. Use fire to frighten the beast.
- 12th colossus: Use the huge colossus to reach a higher vantage point.
- 13th colossus: The colossus is hidden when Wander enters the desert.
- 14th colossus: The volatile colossus must be lured to destroy many towers in order to reveal its weak point.
- 15th colossus: Get to the colossus' eye level.
- 16th colossus: At the time of the final colossus, Dormin just warns Wander that the time is short and that it is the last battle, not mentioning anything of the colossus itself.
| The game | ICO ( Demo • Revisions from U.S. version • Ico HD ) | |
| Characters | Ico • Yorda • The Queen • Shadows • Shinkan | |
| The Castle | Altar • Warehouse • Spiral Stairs • Old Bridge • Stairs • Trolley 1 • Trolley 2 • Crane • Chandelier • Drawbridge • Main Gate • Graveyard • Dark Room • Windmill • Sunbeams • Stone Pillar • East Crag • East Arena • East Idol Stairs • East Reflector • Waterfall • Sluice • Cogwheel • Gondola • Water Tower • West Crag • West Arena • West Idol Stairs • West Reflector • Cage • Pipe • Elevator • Wharf • Queen's Room • Sandy Beach | |
| Items | Stick • Sword • Queen's Sword • Mace • Light Saber | |
| Miscellaneous | Idol Gates • Runic language • Sofas • ICO Stages | |
| Unused Content | Castle Soldiers • Unused Locations (Dynamite Room) • Unused Objects | |
| Other Media | Credits • Ico ~Melody in the Mist~ • Official Game Guide • Ico: Castle in the Mist • Development Timeline of ICO • Interview Archive | |
Walkthrough | |
|---|---|
| Characters | Wander · Mono · Agro · Dormin · Lord Emon · Guards · Shadows |
| Colossi | I · II · III · IV · V · VI · VII · VIII · IX · X · XI · XII · XIII · XIV · XV · XVI |
| Locations | The Ancient Lands · Shrine of Worship · Colossus Arenas |
| Main Items | Power-ups (Lizards · Fruit) · Weapons (Ancient Sword · Sword of the Sun · Queen’s Sword · Sword of Dormin · Bow & Arrow · Ancient Bow · Harpoon of Thunder · Life Sword) · Collectibles (Relics) |
| Gameplay | Hard Mode · Save shrines · Time Attack · Reminiscence Mode · Watermelon · Barrel |
| Media | Roar of the Earth (OST) · Official Art and Guide Book · Nico Bonus DVD · Film · Interview Archive |
| Releases | OPM Demo · PS2 original · PS3 remaster · PS4 remake · Credits |
| Early Builds | Preview version · PSU Preview version · E3 Demo |
| Unused Content | Unused Colossi · Colossus Test Stages · Unused Locations · Beta Mountains · Development Timeline of Shadow of the Colossus |
